Friday Review

by wawunx

Case :

Silverstone LC02 @ OverClocked Inside - Sunbeam Automation @ ThinkComputers - Cooler Master HAF 932 Black @ Overclockers Online - Cooler Master UCP 900 @ Real World Labs

Cooling Device :

Asus Lion Square and Asus Triton 85 @ Digit-Life - Arctic Cooling Accelero S1 Rev.2 with Turbo Module @ BCCHardware - Xigmatek DK S1283 @ FrostyTech

Desktop :

Velocity Micro Edge Z55 i7 @ HotHardware - Laptop and PC Buying Guide @ Digital Trends

Memory :

Crucial Ballistix Tracer PC3-12800 @ XSReviews - Crucial Ballistix Tracer 2×2GB DDR3 10666 @ Overclockers Club

Monitors :

HannsG HG221AP @ Bit-Tech - Samsung SyncMaster T240 @ Tech Review Source

Motherboards :

Gigabyte EP45-UD3P (P45) @ Overclock 3D - Gigabyte EX58-UD5 / MSI X58 Eclipse @ Tech Report - EVGA X58 SLI @ Anandtech - ASUS P6T Deluxe OC Palm Edition @ Tech Gage

Mouse & Keyboard :

Microsoft SideWinder X5 @ Futurelooks - OCZ Dominatrix @ Overclock Intelligence Agency

PC Games :

Madagascar: Escape 2 Africa @ IGN - Far Cry 2 @ Test Freaks - Fallout 3 Gameplay Performance and Image Quality @ Hard OCP

Processors :

Intel Wolfdale vs. AMD Agena @ Digit-Life - Intel Core i7-920 @ Benchmark Reviews

PSU :

BFG Tech ES-800 800W @ eXtreme Outer Vision - Corsair HX1000W @ Bjorn3D - Be Quiet! Pure Power 350W @ Technic3D

Storage :

Seagate 1TB FreeAgent @ ThinkComputers - Seagate Barracuda 7200.11 1.5 TB @ Overclockers Club - Super Talent Pico C Gold @ R3VIEW

VGA :

Sapphire HD4550 @ OverclockersOnline - MSI N280GTX @ ModReactor - NVIDIA GeForce GTX 260 (216 SP) @ HardwareSecrets - Sapphire Radeon HD 4550 @ Hexus - XFX GEFORCE GTX 260 BLACK EDITION @ Legit Reviews - HD 4870 Vs. GTX 260 @ Guru3D

Sapphire Radeon HD 4850 X2

Friday, November 14, 2008 by wawunx

Nearly three months ago, AMD laid claim to the world's fastest mainstream single-board graphics card with its Radeon HD 4870 X2 - a benchmark-pummelling solution that takes two Radeon HD 4870 GPUs and slaps them together on one board with the aid of built-in CrossFire.

NVIDIA, knocked convincingly off its perch, hasn't yet conjured up a means to reclaim its lost crown and has instead opted to focus on tapping into its GPUs' parallel processing power. The result, says NVIDIA, is a series of GPGPU (general-purpose computing on graphics processing unit) solutions that do more than just push 3D framerates, and the likes of Adobe are already taking advantage.

Despite NVIDIA's branching out, there's no denying that the single-card performance crown is the most coveted trophy in the increasingly-competitive GPU market. With AMD having made the crown its own, it then promised a Radeon HD 4850 X2 and claimed it could push NVIDIA's current line-topping GeForce GTX 280 down to third place.

The Radeon HD 4850 X2 - which, if you hadn't guessed, is two Radeon HD 4850 GPUs on a single board - has arrived courtesy of Sapphire, whose board is the first - and currently only - 4850 X2 in production. So, let's take a closer look and see if it really is the world's second fastest mainstream single-board graphics card.

The Radeon HD 4850 X2 had been rumoured to be on its way ever since the performance-leading Radeon HD 4870 X2 made its debut on August 12th.

Oddly enough, now that it's here, there's just one card to choose from and it comes from Sapphire. According to the Hong Kong-based manufacturer, other AMD partners will join in sooner or later but Sapphire is the first to complete its design and get it into production.

As you'd expect from a dual-GPU solution, it isn't small. The Sapphire Radeon HD 4850 X2 measures in at about the same size as a Radeon HD 4870 X2 or a GeForce GTX 280, and it's hungry enough to require both 8-pin and 6-pin PCIe power connectors.

Steering clear of the reference one-fan cooler found on AMD's Radeon HD 4870 X2, Sapphire has instead opted for a dual-fan solution that has its pros and cons. Temperatures - which we'll come across later - are very cool, but the fans are noisy when the card is idle or under load.

Also worth noting that despite being a dual-slot card, the cooling system doesn't vent heat through the rear of a users' chassis, and you'll see why shortly.

Over to the back, and you'll see both RV770 Pro GPUs and a single CrossFire connector that'll allow users to tie-in another board for a possible four-way CrossFireX setup.

Hello! Here's something you don't see everyday - four dual-link DVI outputs, all of which are HDCP compliant, and a TV-out. That back panel explains the lack of a rear-end-venting cooler, but it brings other benefits to the table. It'll allow for three-or-four display multi-monitor setups from a single board, and that could come in handy for a workstation user, we feel.

Users looking to power displays via HDMI adaptors will hit a minor snag, though. All four DVI ports can be equipped with an HDMI adaptor, but only two will be able to output audio.

Summary

Unsurprisingly, the card is two Radeon HD 4850 1GB cards on a single PCB, and the duplication is so precise that even the DVI outputs have been X2'd. The usual video-related goodies are present, including ATI's AVIVO HD and hardware-accelerated video thanks to the Unified Video Decoder 2 (UVD 2).

As a side note, and a personal pet peeve, it's worth mentioning that the Radeon HD 4850 X2 highlights an obvious flaw in AMD's chosen nomenclature. The average consumer may believe that a higher number indicates a better product, and that's often the case. Joe Bloggs, then, might assume that a Radeon HD 4870 is superior to a Radeon HD 4850 X2 - and that simply isn't so.

256-Core Windows '08 Server Coming

by wawunx

The next version of Microsoft’s Windows Server 2008 will support up to 256 logical cores. Microsoft has slowly leaked out information of Server 2008 release 2 at recent events like WinHEC and Professional Developers Conference, but Microsoft’s Mark Russinovich is now revealing just exactly how the operating system will scale. In a video interview posted on the MSDN website, the founder of Sysinternals and programming guru, explains how Microsoft will remove bottlenecks, specifically the dispatcher lock, to handle dozens to hundreds of cores.

Windows Server 2008 will be based on Windows 7 code-base and will borrow heavily from Vista. Russinovich says most of the code will remain the same and this will help maintain application compatibility. As servers utilize more processors and cores, Microsoft will have to change to keep up with the times and Russinovich explains that Microsoft coders are working hard to eliminate the 32-core limitation that hasn’t changed since the Windows NT days.

Threads are assigned a 32 character binary bitmask that marries the thread to a particular logical core. Microsoft defines the number of logical processor cores as the number of physical CPUs times the physical cores times the threads. For instance, a two CPU system with quad-cores and Hyperthreading would be considered a 16-core system in Microsoft terms. The bit mask determines a thread’s processor affinity or what core it can run on.

Here are some quick examples

00000000 00000000 00000000 00000000 = thread can run on all processors (affinity is basically off)

00000000 00000000 00000000 00000001 = thread runs only on the first processor

00000000 00000000 00000000 00000010 = thread runs only on the second processor

00000000 00000000 00000000 00000100 = thread runs only on the third processor

00000000 00000000 00000000 00000111 = thread can be distributed across the first three processors

So you can see how this works perfectly with up to 32-cores because there is a bit for each core, but this same system has to be tweaked to work with more cores. Russinovich says Windows 7/2008 Server will use processor groups where threads will be assigned to groups of cores. This means old bitmasks, and thereby existing applications, will work with the upcoming operating system.

But running threads on more cores doesn’t really help if those cores spend most of the time idling. Current Windows operating systems have a global dispatcher lock which essentially stop all cores to prevent objects from being accessed by more than one core. While this lock isn’t such a big deal on systems that have up to 8 cores, it presents a problem when scaling beyond that, Russinovich says.

Microsoft coders have tweaked threads to now lock objects locally, that is within their processor group, by adding two more wait states – the pre-wait state and the “real” waiting state. Confused? Well take a look at Russinovich’s 44-minute interview on MSDN and exponentially increase your geek knowledge.

Catalyst drivers boost Far Cry 2 performance on AMD Radeon GPUs

by wawunx

November's revision of AMD's Catalyst drivers, v8.11, are now available to download from game.amd.com.

The release, available for Windows XP and Windows Vista, brings the Radeon display driver up from version 8.541 to version 8.552, and provides two healthy performance boosts for Radeon HD 3000 and 4000-series products.

Ubisoft's graphically-demanding Far Cry 2 is said to receive a single-GPU performance boost of 3-10 per cent, and multi-GPU CrossFire users can expect to see gains in the region of 8-14 per cent.

The second jump in performance applies to GSC Game World's S.T.A.L.K.E.R.: Clear Sky. AMD promises single-GPU gains of 6-18 per cent and CrossFire improvements of up to 30 per cent.

On the new-feature front, Catalyst 8.11 adds HydraVision support to Windows XP, and there's a lengthy list of resolved issues.

For a complete breakdown of what Catalyst 8.11 has to offer, including all the resolved issues, please refer to the official release notes at game.amd.com.

Useful links
Download Catalyst 8.11